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From stress relief to self-discovery: UW researchers reveal the deeper impact of video games
When I was a kid, my mom used to call my Nintendo the “anti-social idiot box.” The widespread assumption back then was that ...
A study by Taiwanese and Japanese researchers has found that video games translated into local languages can boost sales revenue in those markets by as much as 12.1 percent, the first research to ...
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Monopoly, Catan and learning through play: How board games can teach us starkly different economic models
The early 21st century saw rapid growth in new, predominantly digital entertainment. Video games, streaming and podcasts now dominate our free time, but one analog product, whose roots date back to ...
The video game industry loves to tout figures: record-breaking sales numbers, astonishing revenue growth, dazzling quantities of concurrent players. It makes sense that the people who make and play ...
Yesterday’s highly anticipated Nintendo Direct generated a ton of consumer excitement, but alongside new title announcements were some other, more eye-opening confirmations: pricing. Amid sweeping ...
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